The Art in Making Video Games - An Introduction to the Math of Game Graphics
The Math of Game Graphics is a collaborative effort between DigiPen Institute of Technology and Project TIME partners. This six- to twelve-hour course is designed to increase students' awareness of the relationship of math to the art and science of video game creation. The modules are designed to show students how math is necessary to implement artwork, movement, animation and interactions between object in game software.
Teacher Resources
VIDEOS
These step by step videos show teachers how to download the software
and how to implement the game software in the classroom.
Click here to view the instructional videos from our site or
click here
to download the
videos (in a .zip).
GAME SOFTWARE
Click here to download the game software (in a .zip).
TEACHER HANDBOOK
Click here to access the teaching module (in a .pdf)
Computer Science Teaching Resources - free materials from the website: http://www.csunplugged.com/