Art in Math- TIME Module Videos

TIME (Technology Integrated into Meaningful learning Experience) is a collaborative effort between DigiPen Institute of Technology and Project TIME partners.  This six- to twelve-hour course is designed to increase students' awareness of the relationship of math to the art and science of video game creation.  The modules are designed to show students how math is necessary to implement artwork, movement, animation and interactions between object in game software.

 VIDEOS
Click on the video number below that you wish to view.  Be sure to close the browser window after viewing video and prior to viewing another video.

Video 01 - Introduction and Installation
Video 02 - Opening and Building the Game
Video 03 - Unit 02 - Hexadecimal Numbers and RGB Color
Video 04 - Unit 03 - Software Timing and Animation Speed
Video 05 - Unit 03 (optional) - Adding an Actor
Video 06 - Unit 04 - Scrolling Speed and Ratios
Video 07 - Unit 05 - Input and Vector Direction
Video 08 - Unit 06 - Distance, Vector Length, Circle Collision
Video 09 - Unit 07 - Rectangle Intersection
Video 10 - Unit 08 - Physics, Gravity, and Vectors
Video 11 - Unit 09 - Trigonometry and Angles
Video 12 - Unit 10 - Matrix Scaling and Rotation